Tribal Attack
ribal Attack main screen
Tribal Attack main screen Some weak enemies. The three enemies in the game, the totem, the rock and the insect. The holographic ship that attract enemies' focus. There are some patterns of enemies to get rid The first step in the boss fight. The second step in the boss fight. The third and last step in the boss fight.

Tribal Attack is a shmup. You play a flying boat trying to explore the jungle but it is pretty hostile to strangers. You'll have to defeat waves of enemies until the final boss. I recommand watching how to play. There is one special feature I had to put in the game, I decided to do a power that allow you to put a holographic clone of the ship that will attract enemies' focus.

Play

(Be careful with your speakers, there is sound)

My Role:

On this project, I was the only developer, I got the assets (except the sound) and had to conceive each part of the Game Design then code everything. For this project, I used spline to enemy movements. I didn't get explosions for the boss so I decided to make the boss leave the screen and come back without some part to show the different phases of the boss, this was a good trick to avoid bothering the graphic artist.